Small Town: Odíhg Jèkli̊qíhw

Odíhg Jèkli̊qíhw

Odíhg Jèkli̊qíhw
Example Tauric architecture.
StateTetbur Commune
ProvenceMeaavea Region
RegionZrogd-fīi Brushlands
Founded1308
Community LeaderElder Nuratmihilda Y̼ùco
Area3 km2 (1 mi2)
Average Yearly Temp28°C (82°F)
Average Elevation3876 m (12716 ft)
Average Yearly Precipitation271 cm/y (106 in/y)
Population847
Population Density282 people per km2 (847 people per mi2)
Town AuraWild Magic
Naming
Native nameOdíhg Jèkli̊qíhw
Pronunciation/ˈjɛkli̘/ /qɪ̞w/
Direct Translation[dove] [short; low]
Translation[Not Yet Translated]

Odíhg Jèkli̊qíhw (/ˈjɛkli̘/ /qɪ̞w/ [dove] [short; low]) is a subtropical Small Town located in the Meaavea Region of the Tetbur Commune.

The name Odíhg Jèkli̊qíhw is derived from the Tauric language, as Odíhg Jèkli̊qíhw was founded by Trthesí Hughan Waiē̼o, who was culturaly Tauric.

Climate

Odíhg Jèkli̊qíhw has a yearly average temperature of 28°C (82°F), with its average temperature during the summer being a hot 32°C (89°F) and its average temperature during the winter being a pleasant 25°C (77°F). Odíhg Jèkli̊qíhw receives an average of 271 cm/y (106 in/y) of precipitation, most of which comes in the form of rain during the summer. Odíhg Jèkli̊qíhw covers an area of nearly 3 km2 (1 mi2), and an average elevation of 3876 m (12716 ft) above sea level.

Overview

Odíhg Jèkli̊qíhw was founded durring the early 14th century in winter of the year 1308, by Trthesí Hughan Waiē̼o. The establishment of Odíhg Jèkli̊qíhw was plagued by a lack of willing colonists. After attempts to pay people to resettle failed Trthesí Hughan Waiē̼o struck deals with nearby nations and communities to establish Odíhg Jèkli̊qíhw as a prison colony.

Odíhg Jèkli̊qíhw was built using the conventions of Tauric durring the early 14th century. Naturaly, all settlmentss have their own look to them, and Odíhg Jèkli̊qíhw is no diffrent. The town's buildings feature waddle and daub construction with good timber frames and a stone foundation protected by thatched or shingled rooves. Most buildings with second floors are built in such a way as to overhang into the streets on the upper floors for more space, as building size seems to be the primary indicator of wealth within the community. Most buildings are not decorated with any integral features, but instead use ivy, flowers, and other natural elements in planters of on trellices to breathe life into the structure they grow upon.

Odíhg Jèkli̊qíhw is buildings are arranged arrounded highly ordered system of crampt packed earth streets which form hexical paterns, allowing the incides of the octagons to be common grounds for the buildings on the edges, be it for parkland, yardspace, plazas, or markets. The town sits behind an impressive looking clay brick wall. The wall is notable for querried stone blocks being used to renforce the clay bricks in the expected manner and locations. While the wall was built to the exact specifications of modern fortifications, one has to wonder why the money invested into creating such a well fortified wall wasnt spent on a less impressive looking wall crated from sturdier materials. Odíhg Jèkli̊qíhw's walls would endure a brief bombardment, but only from light siege weapons. It seems more likly the town's walls were not designed with defence in mind but rather lending the town a certain air with visitors. The town's boondoggle-of-a-fortified wall have recently undergone extensive repairs and renovations, such that the repairwork is imeadiently apparent and can be spotted due to the diffring ages of materials. One can't help but wonder what brought the need for those repairs to the town.

The town shows nothing out of the ordinary, at first glance. Then you start to notice all the small things. Each window has seven iron nails pounded into the sill. Every door has a sprig of holly overhead. Every well is branded with purity seals and runes to ward the contents. Everyone is carrying a small charm for safety or fortune, be it a rabbit’s foot, a horseshoe, or other little totems.

Civic Infrastructure

Odíhg Jèkli̊qíhw has an Office of Civil Vicary, which is responsible for providing a livelyhood for all officialy recognised religious figures within Odíhg Jèkli̊qíhw.

Odíhg Jèkli̊qíhw has a Gravedigger's Guild, which is responsible for collecting the dead and laying them to rest according to all applicable laws and religious customs.

Odíhg Jèkli̊qíhw has a Department of Firefighters, which is responsible for organizing fire fighting efforts during a fire and enforcing local ordinances relating to fire safety.

Odíhg Jèkli̊qíhw has a Highwayman's Guild, which is tasked with maintaining the roads and highways leading into town as well as keeping them safe for travelers.

Odíhg Jèkli̊qíhw has a monistary of an order of Civil Monks, who provide divine-related services to the general public and maintain Odíhg Jèkli̊qíhw's public wards, blessings, and other arcane systems.

Odíhg Jèkli̊qíhw has a Parks and Recreation Department, which is responsible for the construction, management, and usage rights for all of its parks and parklands.

Odíhg Jèkli̊qíhw has a public schooling program overseen by the Hall of Sages who has the responsibility of ensuring access to affordable high-quality education in all basic classes (Reading, Writing, Mathmatics, General Sciences, General Arcana, and Social Education) is made available to all citizens.

Odíhg Jèkli̊qíhw is home to a University which provides higher education in a variety of fields, and also serves as a research institute for those same fields.

Cultural Notes

Odíhg Jèkli̊qíhw's bank was built using a different architectural style from the rest of the town. The style used is known primarily for its use of abstraction and simplicity. Clean lines, right angles, and primary colors characterized this aesthetic and art movement expressed via architecture and paintings. Its design ethos allows only primary colors and non-colors, only squares and rectangles, only straight and horizontal or vertical lines. Vertical and horizontal lines are positioned in layers or planes that do not intersect, thereby allowing each element to exist independently and unobstructed by other elements. These seemingly impossible principals for an architectural style coalesces into structures which most experts find hard to put into words. It is not that their geometry is impossible, but rather the style's attempt at producing works only describable visually was most successful..

Due to the actions of local Kami, spring is skipped in Odíhg Jèkli̊qíhw.

The Marble Snake near Odíhg Jèkli̊qíhw are known to be almost tame, such that they can be put to domestic use.

Odíhg Jèkli̊qíhw's citizens partake in a curious ritual relating to their local kami. It takes place in summer and involves long periods of drunkenness to channel Abjuration energies of tier 3 via throat chanting.

Economy

The following information was obtained via the Imperial Census Bureau as part of the Eyom Economic Outreach Program. It differs from Standard Imperial censuses in that many of Tom's citizens, regardless of culture, work in more than one occupation or hold more than a single job. The Imperial Census Bureau has ruled that a job is a job, hence, the intigers within the data presented here can count an individual more than once.

Agriculture

  • Dairy Farmers: 1
  • Farmers: 2
  • Farm Laborer: 8
  • Hunters: 3
  • Milk Maids: 2
  • Ranchers: 1
  • Ranch Hands: 2
  • Shepherds: 2
    • Farmland: 3464 m2
    • Cattle and Similar Creatures: 211
    • Poultry: 2541
    • Swine: 169
    • Sheep: 8
    • Goats: 1
    • Horses, Mounts, and Beasts of Burden: 84

Craftsmen

  • Arms and Toolmakers: 1
  • Blacksmiths: 2
  • Bookbinders: 1
  • Buckle-makers: 1
  • Cabinetmakers: 1
  • Candlemakers: 2
  • Carpenters: 2
  • Clothmakers: 2
  • Coopers: 2
  • Copper, Brass, Tin, Zinc, and Lead Workers: 1
  • Fabricworkers: 1
  • Farrier: 4
  • Glassworkers: 2
  • Gunsmiths: 1
  • Hatters: 1
  • Leatherwrights: 1
  • Matchstick makers: 1
  • Musical Instrument Makers: 1
  • Painters, Structures and Fixtures: 1
  • Paper Workers: 1
  • Plasterers: 1
  • Pursemakers: 1
  • Saddlers: 1
  • Scabbardmakers: 1
  • Soap and Tallow Workers: 2
  • Tailors: 5
  • Tanners: 1
  • Upholsterers: 1
  • Watchmakers: 1
  • Weavers: 2

Merchants

  • Beer-Sellers: 1
  • Booksellers: 1
  • Butchers: 2
  • Chandlers: 2
  • Chicken Butchers: 2
  • Fine Clothiers: 2
  • Fishmongers: 2
  • Potion Sellers: 1
  • Resellers: 4
  • Spice Merchants: 1
  • Wine-sellers: 1
  • Wheelwright: 1

Service workers

  • Bakers: 4
  • Barbers: 4
  • Coachmen: 1
  • Cooks: 3
  • Doctors: 1
  • Gamekeepers: 1
  • Hairdressers: 3
  • Healers: 2
  • Housekeepers: 2
  • Housemaids: 4
  • House Stewards: 2
  • Laundry maids: 1
  • Maidservants: 2
  • Nursery Maids: 1
  • Pastrycooks: 3
  • Restaurateur: 3
  • Tavern Keepers: 3

Specialized Laborer

  • Ashworkers: 1
  • Coal Heavers: 1
  • In-Town Couriers: 1
  • Long Haul Couriers: 1
  • Dockyard Workers: 1
  • Leech Collectors: 2
  • Millers: 1
  • Miners: 1
  • Oilmen and Polishers: 1
  • Postmen: 1
  • Pure Finder: 1
  • Skinners: 2
  • Tosher: 1
  • Warehousemen: 2
  • Watercarriers: 1
  • Watermen, Bargemen, etc.: 2

Skilled Laborers

  • Accountants: 1
  • Alchemist: 1
  • Clerk: 1
  • Educators: 2
  • Engineers: 1

Civil Servants

  • Bankers: 1
  • Civil Clerks: 1
  • Exorcist: 1
  • Kami Clerk: 1
  • Landlords: 1
  • Lawyers: 1
  • Legend Keepers: 1
  • Militia Officers: 6
  • Monks, Monastic: 3
  • Monks, Civic: 2
  • Historian, Oral: 1
  • Policemen, Sheriffs, etc.: 1
  • Priests: 3
  • Rangers: 1
  • Rat Catchers: 1
  • Scholars: 1
  • Spiritualist: 1
  • Storytellers: 2
  • Military Officers: 2

Cottage Industries

  • Brewers: 2
  • Comfort Services: 3
  • Jaminators: 2
  • Needleworkers: 2
  • Potters: 1
  • Preserve Makers: 2
  • Quilters: 1
  • Seamsters: 4
  • Spinners: 2
  • Tinker: 1
  • Weaver: 2

Artists

  • Bards: 1
  • Musicians: 2
  • Wood Carvers: 3
  • Writers: 2

Produce Industries

  • Butter Churners: 3
  • Canners: 2
  • Cheesmakers: 3
  • Millers: 1
  • Picklers: 1
  • Smokers: 1
  • Tobacconists: 1
  • Tallowmakers: 2

226 of Odíhg Jèkli̊qíhw's population work within a Foundational Occupation.

605 of Odíhg Jèkli̊qíhw's population do not work in a formal occupation, but do contribute to the local economy. 16 (2%) are noncontributers.

Points of Interest

Odíhg Jèkli̊qíhw is reliant on an industry or product that has toxic or negative side-effects as part of its production. The good is extremely valuable, or the community is extremely desperate, and the side effects are endured as a necessary evil. It may be that their neighbors or lord are forcing them to produce the good so that they aren’t the ones suffering the cost.

POI

History

The the a symble of Augury, an a symble imbued with potent amounts of Augury energies was created near Odíhg Jèkli̊qíhw by in time immemorial, reportedly some time during the late 2nd century.

History